Skip to content

03 //Technology Services

Digital products designed for people on the move.

Mobile applications create direct digital experiences between organisations and their users.

01 //The mobile experience

A mobile product is more than an interface.

A successful application connects five things.

  • 01User

    The person interacting with the product.

    Usually distracted, often one-handed, rarely giving it their full attention.

  • 02Experience

    The journeys they need to complete.

    The few that matter, made fast, rather than every one made possible.

  • 03Application

    The logic that powers those journeys.

    What the app decides on its own, and what it asks a server to decide.

  • 04Data

    The information the experience requires.

    What is held on the device, what is fetched, and what happens offline.

  • 05Services

    The interfaces and systems supporting it.

    The app is the visible part; most of the work stands behind it.

02 //What we build

Applications for the context people are in.

  • 01

    Customer applications

    Mobile experiences that connect organisations with customers.

  • 02

    Business applications

    Applications supporting business processes and services.

  • 03

    Employee applications

    Tools designed around internal teams and operational workflows.

  • 04

    Service applications

    Digital experiences that help users access or manage services.

  • 05

    Utility applications

    Focused applications designed around specific user needs.

  • 06

    Platform applications

    Applications that form part of a larger digital ecosystem.

  • 07

    Android applications

    Mobile experiences built for the range of devices the platform spans.

  • 08

    iOS applications

    Mobile experiences built to the platform's own interaction conventions.

03 //From idea to application

How a mobile product runs.

From the problem to a product that keeps changing

  1. 01

    Idea

    Understand the problem, the opportunity and the intended users.

  2. 02

    Experience

    Map the journeys users need to complete.

  3. 03

    Design

    Create the interface and interaction system.

  4. 04

    Engineer

    Build the application and supporting services.

  5. 05

    Integrate

    Connect APIs, databases and required systems.

  6. 06

    Validate

    Test critical journeys and real-world usage scenarios.

  7. 07

    Evolve

    Improve the application as user needs change.

04 //Engineering areas

What the build involves.

  • 01

    Mobile interface and experience design

  • 02

    Application architecture

  • 03

    API integration

  • 04

    Authentication

  • 05

    Data management

  • 06

    Backend connectivity

  • 07

    Notifications

  • 08

    Responsive interaction patterns

  • 09

    Application maintenance

  • 10

    Feature evolution

05 //What makes a strong mobile product?

Five things that separate one from the rest.

  • 01

    Focused

    The experience prioritises what users actually need.

  • 02

    Intuitive

    Important actions are easy to understand.

  • 03

    Connected

    The application works with the systems behind it.

  • 04

    Reliable

    Critical journeys are designed with real usage in mind.

  • 05

    Evolving

    The product can develop as requirements change.

06 //Who is it for?

Where a mobile product earns its cost.

  • 01

    Businesses building customer-facing products

  • 02

    Organisations digitising services

  • 03

    Companies creating internal mobile tools

  • 04

    New ventures developing mobile-first products

  • 05

    Existing businesses extending their digital ecosystem

07 //What you get

A product built for the phone, not squeezed onto it.

A mobile application designed as a complete digital product, not a website placed inside a mobile shell.

Related services

  • 01

    Web Applications

    A web application can connect people, workflows, information and systems through one accessible digital environment.

  • 02

    Custom Software

    Every organisation has processes that are unique. Sometimes existing software is enough. Sometimes it creates workarounds, disconnected systems or unnecessary complexity.

  • 03

    Web Development

    Your website is often the first interaction people have with your organisation. We design and develop digital experiences that communicate clearly, perform reliably and provide a strong foundation for your next stage of growth.

  • 04

    Maintenance & Support

    A digital product doesn't stop changing when it goes live. Dependencies change. Requirements change. Users change. Systems change.

Explore more of AIM HIGH

The rest of the ecosystem.

  • Build

    Technology Services

    Websites, applications, commerce and custom software, built and maintained.

  • Grow

    Business Development

    Growth, partnerships and the commercial side of building a business.

  • Learn

    Training

    Technical and professional training across the full catalogue.

  • Connect

    Corporate Solutions

    Capability building for organisations and their teams.

Keep moving forward

Put your digital product where your users are.

Tell us who the application is for and what it has to do for them.